dev.edgegap/mcp · version 0.15.9 · 3,084 weekly npm downloads · audited 2026-11-03
Notes
No hidden-instruction or invisible-character findings in any tool, prompt, or resource description.
Checks the directory's published tool requirements that are visible from tools/list. Passing them does not guarantee acceptance.
edgegap_delete_registry_tag, edgegap_delete_app_version, edgegap_delete_app, edgegap_delete_pull_profile, edgegap_delete_endpoint_storage, edgegap_delete_relay_sessionNot a vulnerability by itself. It tells you what an injected prompt could ask this server to do, so you can decide which tools need approval.
| Name | Title | Hint | Description |
|---|---|---|---|
edgegap_context | Show this Edgegap MCP server's configuration | read-only | Report which Edgegap API this server talks to, its version, whether it is the local or hosted server, and the guardrails in force: read-only mode, application allowlist, max_duration ceiling, the agent deployment cap, th… |
edgegap_list_apps | List Edgegap applications | read-only | List the applications in the Edgegap organization. Start here before creating or deploying anything, so you reuse an existing application instead of making a duplicate. An "application" groups versions of one game server… |
edgegap_create_app | Create an Edgegap application | none | Create a new application to hold game server versions. Only call this after edgegap_list_apps confirms no suitable application exists. Creating an application does not deploy anything — follow with edgegap_create_app_ver… |
edgegap_update_app | Turn an application on or off | none | Set whether an application accepts new deployments. Turning it off stops new deployments of every version under it; running deployments keep running. Use it to pause an application without deleting anything. |
edgegap_list_app_versions | List versions of an application | read-only | List the versions under an application, with their container image, resources, ports (including whether TLS Upgrade is on, which browser/WebGL clients need for wss://) and whether a registry login is set for pulling the … |
edgegap_get_app_version | Get one application version | read-only | Read one version in full: image, resources, ports, max_duration, whether image caching (force_cache) and verify_image are on, restart policy, the Endpoint Storage its logs go to, and the names of its env vars (values are… |
edgegap_create_app_version | Create an application version | none | Register a container image as a deployable version of an application. The image must already be pushed to a registry that Edgegap can pull from (see edgegap_get_registry_credentials and edgegap_list_registry_tags). Resou… |
edgegap_update_app_version | Update an application version | none | Change settings on an existing version instead of creating a new one: point it at a new image tag, turn it on or off, change max_duration, set the registry login, turn on image caching (force_cache: Edgegap pre-loads the… |
edgegap_list_locations | List where servers can run | read-only | List the cities Edgegap can deploy to. Pass application and version to see only the locations with capacity for that version right now. Use it to pick geo_coordinates for edgegap_deploy when you have no player IPs, or to… |
edgegap_list_ping_beacons | List ping beacons | read-only | List Edgegap's ping beacons: one host per region that a game client can ping (UDP or TCP) to measure its latency before matchmaking. The matchmaker's latency rules use these measurements. Read-only; the game client does … |
edgegap_deploy | Deploy a game server | none | Start one authoritative dedicated game server from an application version, placed near the players you specify. This is the recommended way to host a multiplayer match: the server owns the game state, so no player hosts … |
edgegap_get_deployment | Get deployment status | read-only | Read the current status of one deployment, including connection address and ports once it is ready. For a deployment you just created, prefer edgegap_wait_for_deployment — it polls for you instead of making you call this… |
edgegap_wait_for_deployment | Wait for a deployment to become ready | read-only | Poll a deployment until it is ready, errors, or the timeout expires, then return the connection details. This is the tool to call right after edgegap_deploy. Do not build your own polling loop — this handles backoff and … |
edgegap_list_deployments | List running deployments | read-only | List active deployments, optionally filtered and sorted. Use this to find deployments left running from earlier sessions before starting new ones — orphaned servers cost money. Filter by status, application, version, tag… |
edgegap_stop_deployment | Stop a deployment | destructive | Gracefully stop one deployment by request_id, sending SIGTERM to the container. Stop every deployment you started for testing before ending your task. This tool stops exactly one deployment, named by its exact request_id… |
edgegap_get_deployment_logs | Get container logs for a deployment | read-only | Retrieve stdout/stderr and crash output for a deployment. Call this whenever a deployment errors or a server exits unexpectedly — the crash exit code usually identifies the problem faster than redeploying does. Logs for … |
edgegap_get_deployment_metrics | Get CPU, memory and network use of a deployment | read-only | Summarise a deployment's resource use over time: CPU, CPU throttling, memory and network, each as latest, average and peak, with the API's own labels. Use it to size a version (cpu_units, memory_mb) from a real match, or… |
edgegap_generate_dockerfile | Generate a game server Dockerfile | read-only | Write a Dockerfile for this project's headless game server build, ready for Edgegap: linux/amd64 base, the build folder copied in, the binary made executable, the right headless flags (Unity -batchmode -nographics, Godot… |
edgegap_validate_server_config | Validate a game server Dockerfile and port config | read-only | Check a game server Dockerfile and the ports/resources you intend to register against what Edgegap requires, BEFORE building and pushing. Catches the failures that otherwise only show up after a build, push, version and … |
edgegap_get_registry_credentials | Get Edgegap container registry push credentials | writes | Get the push login for this organization's private Edgegap container registry (registry.edgegap.com) and the exact docker login, build and push commands for your image. Use this when the server image is not in a registry… |
edgegap_list_registry_tags | List image tags in the Edgegap registry | read-only | List the tags pushed for one image in this organization's Edgegap container registry, with push time and size. Call it after docker push to confirm the tag landed before edgegap_create_app_version, which otherwise fails … |
edgegap_delete_registry_tag | Delete one image tag from the Edgegap registry | destructive | Delete one tag, and the image it points to, from this organization's Edgegap container registry, to clean up old builds. Takes exactly one image name and one exact tag; wildcards, lists and "latest" are refused, and ther… |
edgegap_tag_deployment | Add or remove tags on a running deployment | none | Add tags to, or remove tags from, one running deployment, e.g. to mark the match it serves or that a test is done, so edgegap_list_deployments can filter on them. Tags are labels only: the game server does not see the ch… |
edgegap_report_deployment | Report a deployment to Edgegap | none | Report a problem with one deployment to Edgegap (the API's "Report a Deployment", meant for a studio's moderation backend), with a short reason and optional key/value details. It does not stop the deployment. Use it only… |
edgegap_delete_app_version | Delete one application version | destructive | Delete one version of an application, to clean up test versions. Exactly one exact version name; refused while any deployment of that version is running. The container image stays in the registry (edgegap_delete_registry… |
edgegap_delete_app | Delete an application and all its versions | destructive | Delete one application and every version under it, to clean up a test application. Exactly one exact name; refused while any of its deployments is running, and refused when it has more versions than max_versions (default… |
edgegap_list_fleet_hosts | List the hosts of a private fleet | read-only | List the hosts in one of the organization's private fleets (dedicated machines Edgegap manages for you), with status, IP and location. Only ACTIVE hosts accept deployments. Pass their host_id values to edgegap_deploy as … |
edgegap_list_endpoint_storage | List Endpoint Storage and pull profiles | read-only | List the organization's Endpoint Storage: S3-compatible buckets Edgegap exports container logs to when a deployment ends (so logs survive the deployment), and the pull profiles under each, which copy files from the bucke… |
edgegap_create_endpoint_storage | Create an Endpoint Storage (S3 bucket for logs) | none | Register an S3-compatible bucket (AWS S3, Cloudflare R2, DigitalOcean Spaces, ...) as Endpoint Storage, so container logs are exported there when deployments end. The developer supplies the bucket, endpoint URL and an ac… |
edgegap_create_pull_profile | Create a pull profile (copy bucket files into containers) | none | Create a pull profile under an Endpoint Storage: at boot, Edgegap copies a file or folder from the bucket into the container (maps, configs, large assets kept out of the image). It does nothing until linked to a version … |
edgegap_link_pull_profile | Link or unlink a pull profile and a version | none | Link a pull profile to an application version, so its new deployments get the bucket files at boot, or unlink it (unlink: true). Running deployments are not changed. |
edgegap_delete_pull_profile | Delete a pull profile | destructive | Delete one pull profile from an Endpoint Storage, to clean up a test profile. Exactly one exact name. Every version linked to it stops getting its files at boot (the API cannot list those links, so ask the developer when… |
edgegap_delete_endpoint_storage | Delete an Endpoint Storage | destructive | Delete one Endpoint Storage, to clean up a test one. Exactly one exact name; refused when it still has more pull profiles than max_pull_profiles (default 0: delete them first with edgegap_delete_pull_profile, or raise ma… |
edgegap_create_relay_session | Create a relay session (host-client games only) | none | A relay is NOT a game server and is not the recommended default — for a multiplayer match, deploy an authoritative dedicated server with edgegap_deploy instead. A relay only forwards traffic between players while one pla… |
edgegap_get_relay_session | Get a relay session | read-only | Read one relay session: whether it is ready, the relay address and ports, and each authorized player with their authorization token. edgegap_create_relay_session already waits for readiness; use this to re-read a session… |
edgegap_list_relay_sessions | List relay sessions | read-only | List this organization's active relay sessions: id, status, readiness and player count. Relay sessions bill while open, so use this to find ones left over from earlier sessions and delete them with edgegap_delete_relay_s… |
edgegap_authorize_relay_user | Add a player to a relay session | none | Authorize one more player (by public IP) on an existing relay session, for a player joining after the session was created. Returns that player's authorization token. |
edgegap_revoke_relay_user | Remove a player from a relay session | destructive | Revoke one player's access to a relay session, by that player's authorization token (from edgegap_get_relay_session or edgegap_authorize_relay_user). The player loses the relay connection; the session and the other playe… |
edgegap_delete_relay_session | Delete a relay session | destructive | Close one relay session. Connected players lose their relay connection. Delete every session you created for testing before ending your task. Takes exactly one session_id; empty IDs, wildcards and lists are refused. |
edgegap_build_matchmaker_config | Build a basic matchmaker configuration | read-only | Generate a ready-to-upload Edgegap matchmaker JSON configuration with one profile: team count and size, optional latency rule, and optional expansions that relax the rules the longer a player waits. Checks the referenced… |
edgegap_list_skills | List the Edgegap agent skills | read-only | List the Edgegap agent skills: tested, step-by-step workflows for getting a multiplayer game online on Edgegap, with templates (Dockerfiles, matchmaker configs, Unity C# and Unreal C++ drop-ins) and known pitfalls. Each … |
edgegap_get_skill | Load an Edgegap agent skill | read-only | Load one Edgegap agent skill: its SKILL.md (the workflow to follow) by default, or one of its reference documents or templates with file. Load the skill that matches the project before acting (the server instructions and… |
edgegap_update_skills | Check and update the installed Edgegap skills | writes | Check whether the Edgegap agent skills installed in the developer's agent are the latest, and update them. Finds installs made with the skills CLI (user-wide or this project), the Claude Code plugin edgegap@edgegap, and … |
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